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v3.0.9 — Lane Balancers integration
StableAll checks were successfulCreate Release / release (push) Successful in 3sreleased this
2026-05-03 22:56:51 +02:00 | 1 commits to main since this releaseChanges
- Lane splitters are now provided by the optional Lane Balancers mod instead of being generated in-house. Vanilla itself ships no visible lane splitters, so requiring the dedicated mod keeps tier coverage consistent and inherits its recipe scheme (2x output, halved item weight, doubled stack size) and
next_upgradechaining. - Without
lane-balancersinstalled, Beyond Belts no longer registers any lane splitter prototypes; with it installed, lane splitters appear for every Beyond Belts tier through the publiclane_balancers_handlehook.
Renamed
bb-{hyper,extreme,ultimate}-lanesplitter(item, entity, recipe) renamed tobb-{hyper,extreme,ultimate}-lane-splitterto match the Lane Balancers naming scheme. A migration is included so existing saves keep their placed lane splitters when both mods are present.
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- Lane splitters are now provided by the optional Lane Balancers mod instead of being generated in-house. Vanilla itself ships no visible lane splitters, so requiring the dedicated mod keeps tier coverage consistent and inherits its recipe scheme (2x output, halved item weight, doubled stack size) and